Game Window

What the user sees

Default View

This window shows what the player sees through one of the cameras in the scene.

The Game window will default to the view from the last camera added to the scene. For new scenes, this will be the Main Camera.

Objects and assets cannot be added, updated, or deleted in this window. It is to show you the result of your actions in other tabs and what the player will ultimately see.

Tab Options

Display (Dropdown) - You can add multiple cameras and update their Camera component to show on a particular display.

Aspect Ratio (Dropdown) - The default is "Free Aspect."

Scale - The Game window defaults to what the player sees. Use the slider to zoom in.

Maximize on Play - When this is turned on, it will make the Game window take up the whole Unity window.

Mute Audio

Stats - Provides information about the scene and how it runs.

Gizmos - Off by default in the Game view, they can be turned on. The dropdown provides more options on how they appear in the window.

Last updated