> For the complete documentation index, see [llms.txt](https://hopemoore.gitbook.io/unity-basics/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://hopemoore.gitbook.io/unity-basics/physics/rigidbody-component/rigidbody-components.md).

# Common Issues: Rigidbody Components

Common Rigidbody issues

**Issue:**&#x20;

My objects appear to explode or blast out from each other.

**Solution:**&#x20;

Do not have objects with Rigidbody components overlapping each other in the scene. If you need them to overlap, consider making some kinematic, add a Rigidbody component later with AddComponent\<Rigidbody>() when needed, or removing a Rigidbody component with Destroy(GetComponent\<Rigidbody>()).
