Common Issues: Rigidbody Components
Common Rigidbody issues
Issue:
My objects appear to explode or blast out from each other.
Solution:
Do not have objects with Rigidbody components overlapping each other in the scene. If you need them to overlap, consider making some kinematic, add a Rigidbody component later with AddComponent<Rigidbody>() when needed, or removing a Rigidbody component with Destroy(GetComponent<Rigidbody>()).
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