# Disabling and Removing Components in the Editor

## Disabling Components

Disable components on selected game objects and assets by using the checkbox next to the name of the component.

![](https://3795241431-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-M8XSUYVSlHMdPUNud-2%2F-M9Knhy1bLLeiid0H9XF%2F-M9L0_9Ja699C4zV15Qm%2Fimage.png?alt=media\&token=579a8aa7-ca70-46fb-9d1c-2bcec2221c8e)

{% hint style="info" %}
Not all components have this checkbox. For those components, consider removing them when not used or change the values to have the desired non-effect.
{% endhint %}

## Removing Components

To remove a component on a selected game object or asset, right-click on the component and select **Remove Component**.

![](https://3795241431-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-M8XSUYVSlHMdPUNud-2%2F-M9UhY9MtrrETvfpS7qm%2F-M9UjWuMww0hccEg7vns%2Fimage.png?alt=media\&token=ee18abce-78b8-47b5-be31-9c8e1737998d)

{% content-ref url="../../select/components/using-the-inspector-tab" %}
[using-the-inspector-tab](https://hopemoore.gitbook.io/unity-basics/select/components/using-the-inspector-tab)
{% endcontent-ref %}

{% content-ref url="../../create/create-scripts/using-inspector-tab" %}
[using-inspector-tab](https://hopemoore.gitbook.io/unity-basics/create/create-scripts/using-inspector-tab)
{% endcontent-ref %}
