Unity Basics
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Unity Basics
  • Welcome
  • Getting Started with Unity Software
  • Helpful Shortcuts
  • The Unity Software Interface
    • The Default Interface
    • The Windows (Tabs)
    • Other Layouts
  • Create
    • Creating Game Objects
    • Creating Assets
    • Creating Components and Scripts
    • Creating Prefabs
  • Select and Update
    • General Selection
    • Search and Focus
    • Updating Game Objects
    • Updating Assets
    • Updating Components
  • Delete
    • Deleting Game Objects
    • Deleting Components and Scripts
      • Disabling and Removing Components in the Editor
      • Disabling and Removing Components During Gameplay
  • Translate, Rotate, and Scale
    • Intro to Transforms
    • Handy Transform Shortcuts
    • Translate
    • Rotate
    • Scale
    • Controlling Speed
    • Common Issues with Transforms
  • Materials
    • Material Basics
  • Physics
    • Physics Basics
    • Colliders and Triggers
    • Rigidbody Component
    • Common Issues: Physics and Velocity
  • Interaction
    • Interaction Basics
    • Keyboard Controls
    • Mouse Controls
  • Coding Basics
    • Intro to Scripts
    • Variables
    • Conditionals (If / Then / Else)
    • Arrays
    • Loops
    • Functions
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  1. Delete

Deleting Components and Scripts

You can...

Delete or remove components in the Unity editor

Disable or remove components during gameplay

PreviousUsing the Destroy() Functionchevron-leftNextDisabling and Removing Components in the Editorchevron-right

Last updated 5 years ago