Creating Game Objects
Game objects are the objects in the actual game and they appear in the Hierarchy. They are comprised of a series of components that determine how the objects appear, move, and react to physics within the scene.
Some examples of game objects include 3D primitives, cameras, lights, and particle systems.
Each game object has a Transform component that controls its position, rotation, and size.
You can...
Create game objects using the Unity editor
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