Popular SOPs
Last updated
Last updated
Surface operators (SOPs) are colored blue and manipulate 3D objects.
For 3D scenes, you'll need the following:
Light COMP
Camera COMP
Geometry COMP (see below how to do this with pre-existing 3D objects)
Render Top
Adding each will set them up without adding more connections.
How it should look when everything is added:
Provides a snapshot of sorts of a point within your network. Commonly used to help look at the effects of major changes later and remove them easily when necessary.
For when you want some randomness.
Takes in multiple surface operators (SOPS) and creates an array. A single element of the array can be accessed by the Switch SOP's Index parameter.
Provides a visual "copy" that references another surface operator. This is great for large projects where you are referencing SOPs in other areas far from the one you need it for.
Click and drag the original SOP into the Select SOP or type in the original SOP's name in the Select SOP's parameter.
Creates 3D shapes or text.
Manipulates position, rotation, scale, etc.