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Coding for Creatives Spring 2021
  • Hello
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        • Star Wars Name Exercise
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    • Week 3 (If/Else Statements) Activities
      • Rubber Ducky Activity (Unity)
    • Week 4 (Loops) Activities
      • Using For and Foreach Loops in Unity
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        • Movement Using If Statements In Processing
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    • Week 5 (Arrays & Lists) Activities
      • Moving Squares Activity
    • Week 6 (Functions)
      • Mario Activity
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    • Week 8 (Randomness & Object Interaction)
      • Bouncing Ball (Unity)
    • Week 9 (Creating Custom Objects)
      • Creating Custom Objects (Processing)
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    • Week 10 (Sensors & TouchDesigner)
      • TouchOSC
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  • Glossary and Terms
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  1. Glossary and Terms
  2. Operators

Mathematical Operators

You can do math equations with these operators:

Operator

Example(s)

add

+

x = 2 + 3; // x is now 5

subtract

-

y = 6 - 9; // y is now -3

multiply

*

z = 5 * 3; // z is now 15

divide

/

a = 9 / 3; // a is now 3

modulus / remainder

%

b = 4 % 3; // b is now 1

exponent

^

c = 3^3; // c is now 27

These operators, followed by an equals sign is a shortcut to adjusting the variable:

Operator

Example(s) let's say x = 3 in all cases

add this

+=

x += 3; // x is now 6

subtract this

-=

x -= 9; // x is now -6

multiply this by

*=

x *= 3; // x is now 9

divide this by

/=

x /= -1; // x is now -3

modulus / remainder of this

%=

x %= 2; // x is now 1

exponent of this

^=

x ^= 3; // x is now 27

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Last updated 4 years ago

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