Modifiers
Something that might make coding easier is to find shortcuts to represent code to set things such as coordinates where one coordinate is a 1 or -1. Then, to change the one value, multiply the variable or shortcut by a modifier.
We've done this with speed and jumpHeight variables in different class activities, especially Mario.
Here are the 3D shortcuts for Unity:
Shortcut | Equivalent |
Vector3.up | Vector3(0, 1, 0) |
Vector3.down | Vector3(0, -1, 0) |
Vector3.left | Vector3(-1, 0, 0) |
Vector3.right | Vector3(1, 0, 0) |
Vector3.foward | Vector3(0, 0, 1) |
Vector3.back | Vector3(0, 0, -1) |
These can be multiplied and divided as an easy way to adjust the value on just one axis.
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