Modifiers
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Something that might make coding easier is to find shortcuts to represent code to set things such as coordinates where one coordinate is a 1 or -1. Then, to change the one value, multiply the variable or shortcut by a modifier.
We've done this with speed and jumpHeight variables in different class activities, especially .
Here are the 3D shortcuts for Unity:
Shortcut
Equivalent
Vector3.up
Vector3(0, 1, 0)
Vector3.down
Vector3(0, -1, 0)
Vector3.left
Vector3(-1, 0, 0)
Vector3.right
Vector3(1, 0, 0)
Vector3.foward
Vector3(0, 0, 1)
Vector3.back
Vector3(0, 0, -1)
These can be multiplied and divided as an easy way to adjust the value on just one axis.