💻
Coding for Creatives Extras
  • Hello
  • Templates & Shortcuts
    • Power of Negative 1
    • Modifiers
    • Start Codes
      • Processing Start Code
      • HTML, CSS, JavaScript Start Code
    • WASD Movement Code
      • Processing Example
      • Unity Example (3D)
      • Unity Example (2D Platformer)
    • Connecting Platforms
  • Useful Links
    • Share & Show Off
    • Software and Apps
    • Free & Affordable Game Assets
  • Exercises
    • Week 1
      • Week 1 Processing Exercise
    • Week 2
      • Week 2 Star Wars Name Exercise
      • Week 2 Mad Libs Exercise
    • Week 3
      • Week 3 Moving Squares Exercise
    • Week 4
      • Week 4-A Movement Using If Statements
      • Week 4-B Boundaries Using If Statements
      • Week 4-C Hover, Click, and Drag Effects
    • Week 5
      • Week 5-A Moving Shapes
      • Week 5-B Looping Arrays
      • Week 5-C Using User Input to Create Arrays
      • Week 5-D For and Foreach Loops in Unity
    • Week 6
      • Week 6-A Snake
      • Week 6-B 2D Character Movement (Unity)
    • Week 7
      • Week 7-A Mario Coin Catch (Unity)
      • Week 7-B Raycasting Example (Unity)
    • TouchDesigner Exercises
      • Colorful Text
      • Audio-Reactive 3D Shapes
      • TouchOSC
  • Glossary and Terms
    • Blank Space / Canvas Origin
    • Shapes / Primitives
    • Color
    • Movement
    • Control
    • Variables
      • Declaring Variables
      • Assigning a Variable
      • Using a Variable
      • Data Types
        • Floating Point or Float
        • Integer or Int
        • Boolean or Bool
        • String
      • Casting a Variable
    • Arrays
      • Creating Arrays
      • Assigning Values to Arrays
      • Using Array Elements
      • Multi-Dimensional Arrays
      • Common Errors
    • Conditional Statements (If/Else)
    • Operators
      • Relational Operators
      • Mathematical Operators
      • Logical Operators
    • Loops
      • While Loops
      • For Loops
      • Foreach Loops
    • Functions & Methods
      • Creating a Function
      • Calling or Invoking a Function
      • Parameters & Arguments
    • Interaction
      • Mouse Interaction
    • Objects, Classes & Libraries
      • Accessing Objects
    • Node-Based Programming
    • Packaging and Sharing
  • TouchDesigner Info
    • Overview
    • Popular TOPs
    • Popular CHOPs
    • Popular SOPs
    • Popular DATs
  • Arduino Info
    • Arduinos!
    • The Parts
    • The Setup
      • Using the Serial Connection
      • Output Component Setup Examples
      • Input Component Setup Examples
      • Create a Night Light
Powered by GitBook
On this page

Was this helpful?

  1. Glossary and Terms
  2. Operators

Relational Operators

Many if statements compare values

Use the operators below to compare values :

Operator

Example(s)

is equal to

==

if (name == "Betty") { ... }

if (x == 0) { ... }

if x == 1: ...

is not equal to

!= or <>

if (name != "Alan") { ... }

if (num != 5) { ... }

if num != 2: ... or if num <>2: ...

lesser than

<

if (count < 10) { ... }

if count < 10: ...

greater than

>

if (length > 3.4) { ... }

if length > 3.4: ...

lesser than or equal to

<=

if (points <= 100) { ... }

if points <= 100: ...

greater than or equal to

>=

if (width >= 6.2) { ... }

if width >= 6.2: ...

PreviousOperatorsNextMathematical Operators

Last updated 4 years ago

Was this helpful?